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All web sites need images.
If you buy this premise, then lets look at ways to find them and get them
to our web pages. For this discussion, we'll consider an image to be a
graphic that shows a real-world object such as a person or building, a
sunset, or snapshot of a program's dialogue box, and this rules out
clip-art and line drawings. Typically the format of such an image will be
a .JPG file, rather than a .GIF file, because of the wide color range
generally required.
I'd like to mention the
acquisition of photo galleries; you know, those collections of images
typically sold at prices of $395 for 100 pictures, half of which are
baskets of fruit, NASA spaceships and naked babies. Surely you get the
same mail I do. I generally dismiss these as irrelevant to what I do and I
look elsewhere for images for my web sites.
As a rule, our web site
design will say to us "I need an image of this client's office and
his staff at work." Or, "This tutorial needs a few screen
snapshots of the program's dialogues". Or the travel agent who says
"I need pictures of these hotels and their surroundings."
The point is that we don't
bring images to our web site and then decide how to integrate them in some
way that doesn't look foolish. Instead,
we have to be ready to respond to the requirements of the moment,
equipped with familiar tools to capture
the required image at a moment's notice.
I see these tools as a scanner, a digital
camera, and a screen capture program,
and not necessarily in that order of importance. We'll now take a look at
these three tools and I'll make some suggestions to you.
Scanner:
This is a fascinating device. I have my Microtek right on my computer
desk, turned off. It may stay that way for a month, until suddenly
I'm 'dead meat' if I don't have one! The best example is my son's web site
where he needed badly to present his trading card customers with
manufacturers' literature explaining new product offerings. My scanner
came to the rescue and was ready to welcome several file folders filled
with literature. If you're interested in seeing how these enhanced his web
site, you can jump to the following URL.
Real world examples for you
might include photos sent you of a client's staff, his premises, or quite
often a logo or other piece of artwork that you have to make 'web-ready'.
This, in addition to hundreds of other requirements I can't think of at
the moment.
There are several important
considerations in scanning an image and I'd like to mention just a couple.
However I'd like to give you a pointer to a web site that is absolutely
profound in its explanation of scanning, photo touchup and scanning for
display and printer resolutions. ScanTips by Wayne Fulton.
When you scan an image to be
used on a web site, people may tell you to just scan at 75 or 92 dpi,
since that's sufficient resolution for a display screen and the scan will
be quicker. My experience is that you're generally better off scanning at
300 dpi and then use your image editing software to resample it downward
to the size you need. The reason for this is that the lower resolution
scan misses too much data, compared to the higher scan. Even though the
resampling procedure will throw away data when it makes the image smaller,
it will produce a better image. Often, you will benefit further by
applying the 'sharpen' filter to the image just once, after resampling.
Try this for yourself and see if you agree with me. I've prepared an
example if you'd like to see it.
Digital
Camera: Just about everything said about the efficacy of a
scanner applies here as well. An obvious difference is that a camera has
other utilitarian value, well beyond web site activity, and of course it
costs 5-10 times a scanner.
There isn't much that can
provide the instant gratification of the camera, however. Need some quick
pictures of your client's staff at work, run over and shoot. Edit them
with your software and they're 'web-ready'.
A consideration, however, is
the media your camera uses. I bought a Sony Mavica which uses floppy disk.
Theoretically I could drop the diskette into the client's machine and view
the images. If unsatisfactory, just shoot 'em again. Not quite as easy if
you have SmartMedia, CompactFlash or other card memory, unless you know
there's a PC configured with a reader available. If you do a lot of web
photography, you can probably justify carrying a laptop with you on your
'shoots'.
The concept of image
resolution applies identically to digital photography as it does to
scanning. An important difference though is the terminology used to
describe it.
The camera's resolution is
not described in terms of dots per inch, but rather 'dots per picture
frame'. That is, a low-res picture is 640x480 pixels. The entire frame is
just that, 640 dots wide and 480 dots high, not a whole lot of pixels to
'describe' a scene with a lot of detail. Today's cameras can handle
resolutions upwards of 1280 by 960, but let's consider 1280x960 as a
talking point. That resolution, mathematically, is 4 times the 640x480,
just as the scanner's 300 dpi is 4 times 75 dpi.
Consequently, my
recommendation for camera images to be used on your web site is the same
as it was for your scanner. Use the camera's higher resolution and
resample to the size required on the web. Here's a nice link to
megapixel.net which has useful articles and reviews on digital
photography.
Image
Capture: In all that program documentation you've been reading
over the years, did you wonder how in the world they were able to capture
the various program screens to illustrate the points they were explaining?
If you know how they did it, please move to the next topic. If you don't
know, prepare to be astounded.
Click here so I can show you
something:
The image is the FrontPage
2000 Themes selection dialogue. I left it at the original size and it is
truly hard to distinguish it from the original. Now you may have guessed
how I built the 67 thumbnails I used in the Web
Themes Samples topic.
Did you know that Windows
95/98 gives you the ability to capture the entire screen to the clipboard
where it's available for pasting and manipulation by any image
editing program, all just by tapping the 'Print Screen' key? More
important, the currently active window can be captured by using Alt-PrintScreen.
I couldn't believe I hadn't known that trick when it was revealed to
me. It surely will come in handy frequently for countless applications.
Excuse my exuberance, but
I'm like a kid in a candy store whenever I play with this feature. It will
always astound me for some reason.
For those of you considering
PaintShop Pro Version 7, it contains a capture tool which allows you to
specify an area of the screen to be captured, not limiting you to an
entire window. Gosh, it keeps getting better!

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